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Tetiana
About me
A 3D artist with a solid understanding of the creation of 3D models for gaming and production. Has a good sense of shape and space due to a fine arts background and good artistic taste. Highly motivated and passionate about CG graphics.
SKILLS:
-Soft/hard surface modeling (low/middle/high poly)
-UV mapping
-Normal map baking
-Texturing
-3d sculpting
PROFESSIONAL TOOLS:
-Autodesk Maya
-Substance Painter
-Adobe Photoshop
-ZBrush
-UV Layout
-xNormal