Creature Rig
Film, Video & Animation
Coding
3D Sculpting
Autodesk Mudbox
Facial Rigging
Character Rigging
Autodesk 3ds Max
Marc Hutchings was supervising the VFX for this movie at Spill Studios, and he contacted me to help them with the main creature. It was a very interesting design, with a kind of Zombie like biped character that could turn into a quadruped with a creature mouth opening on top of its skull. I provided the body rig and enhanced the deformations with my own pose space deformer solution and a bit of fat jiggling on top.