Creature Rig

Film, Video & Animation Coding 3D Sculpting Autodesk Mudbox Facial Rigging Character Rigging Autodesk 3ds Max

Marc Hutchings was supervising the VFX for this movie at Spill Studios, and he contacted me to help them with the main creature. It was a very interesting design, with a kind of Zombie like biped character that could turn into a quadruped with a creature mouth opening on top of its skull. I provided the body rig and enhanced the deformations with my own pose space deformer solution and a bit of fat jiggling on top.